Some neat hints you might want to know
- View a variable’s value in the debugger
Sounds easy? You never know, it might even be easier, see yourself!
- Multiple 4D Servers and one single Windows box
- Pointers back and forth
Dereference a pointer the right way
- Import/Export Exercises
Don’t work for your money – deliver solutions!
- Building blocks of 4D
or – what you ever wanted to know about how 4D treats the memory
I really like those little tech tips. They work perfectly as a reminder for stuff I have heard/read some time before.